§1Your data stays local
When you open a Minecraft world in minevisor, your save is read in your browser from files you choose. We
do not upload worlds, playerdata, or region files to any server. Share exports (links and
.minevisor files) only contain what you explicitly export.
When you view a server through the minevisor live plugin, the server sends its world files straight to your browser. The world seed is removed before they're sent.
§2Minecraft textures from Mojang
minevisor does not ship Minecraft block, item, or entity textures with the app. When you view a world, your browser loads those images directly from Mojang's official servers, the same source the Java client uses.
If that download fails, the viewer shows simple flat colours instead. Minecraft assets are property of Mojang AB / Microsoft. minevisor uses them only so you can preview your own saves with familiar visuals.
§3Skins & capes
Player heads and 3D previews may request skin images from Mojang's session services or other URLs already referenced in your world's player data. Those requests come from your browser, not from our servers.
§4No warranty
minevisor is provided as-is. Parsing NBT, editing player files, or transferring inventories can corrupt saves if used incorrectly. Always back up your world folder before making changes.
§5Contact
Questions or concerns: noxx.